VAR1:=IF(PERIOD=5,TOTALFZNUM,1);
VAR2:=IF(PERIOD=4,31,VAR1);
VAR3:=IF(PERIOD=3,30,VAR2);
VAR4:=IF(PERIOD=1,5,IF(PERIOD=2,15,VAR3));
VAR5:=MOD(FROMOPEN,VAR4);
VAR6:=IF(VAR5<0.5,VAR4,VAR5);
VAR8:=(CURRBARSCOUNT=1 AND DYNAINFO(8)>1);
VAR9:=IF(VAR8,vol*(VAR4+3)/(VAR6+3),DRAWNULL);
攻擊力一:DYNAINFO(23)/DYNAINFO(22),COLORRED,LINETHICK1;
攻擊力二:DYNAINFO(17),COLORYELLOW,LINETHICK1;
攻擊力三:VAR9/REF(V,1),COLORMAGENTA,LINETHICK1;
DRAWTEXT_FIX(C>O,0.01,0.1,0,' 概念板塊:'),COLORRED;
DRAWTEXT_FIX(C>O,0.01,0.2,0,' 行業(yè)板塊:'),COLORRED;
DRAWTEXT_FIX(C>O,0.01,0.3,0,' 地域板塊:'),COLORRED;
DRAWTEXT_FIX(C>O,0.01,0.4,0,' 風(fēng)格板塊:'),COLORRED;
DRAWTEXT_FIX(C>O,0.01,0.5,0,' 指數(shù)板塊:'),COLORRED;
DRAWTEXT_FIX(O<C,0.09,0.1,0,CONST((GNBLOCK))),COLORYELLOW;
DRAWTEXT_FIX(O<C,0.09,0.2,0,CONST((HYBLOCK))),COLORYELLOW;
DRAWTEXT_FIX(O<C,0.09,0.3,0,CONST((DYBLOCK))),COLORYELLOW;
DRAWTEXT_FIX(O<C,0.09,0.4,0,CONST((FGBLOCK))),COLORYELLOW;
DRAWTEXT_FIX(O<C,0.09,0.5,0,CONST((ZSBLOCK))),COLORYELLOW;
DRAWTEXT_FIX(C>O,0.09,0.7,0,' 信號(hào)精選辦法:準(zhǔn)備介入的時(shí)候觀察左上角紅色【攻擊力一】的數(shù)值,優(yōu)先考慮攻擊
力一數(shù)值大于1.5或以上的信號(hào),數(shù)值越大越好;'),COLORRED;
DRAWTEXT_FIX(C>O,0.09,0.8,0,' 其次觀察左上角【攻擊力二】和【攻擊力三】的數(shù)值,考慮【攻擊力
二】和【攻擊力三】數(shù)值大于2或以上的信號(hào),數(shù)值越大越好 '),COLORRED;
DRAWTEXT_FIX(C>O,0.09,0.9,0,' 總之,【攻擊力一】數(shù)值大于1.5是首選,最主要的;【攻擊力二】
和【攻擊力三】是輔助,如果大于2就最好,沒有就忽略。'),COLORRED;